• BreezeBlue Network
  • Dawnbase×
  • Home
  • Champions
  • Items
  • Stolen Powers
  • Browse Guides
  • Help & FAQ
  • Premium Upgrade
  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.


    Infinite Crisis builds for Shazam

    Ryunin's Gotham Heights Shazam Guide

    A Shazam guide by Ryunin
    Last updated: Jun 17th, 2014
    Link to guide: www.dawnbase.com/guides/ryunins-gotham-heights-shazam-guide
    3,002 0


    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Stolen Powers
    Hi guys, this is my first guide ever! so any comments will be appreciated.

    This build is centered in a support orientated Shazam. You will have little health for a bruiser but an insane damage output. It is orientated for teamfights were generally you won\\\'t be focused at first allowing you to make great damage to lots of targets allowing team assassins and blasters to clear the way with ease and pretty quick. If you want big kills number this guide is NOT for you, but if you prefer teamwork and winning battles this will charm you. My average since I started using this build is 8/6/22+  so.. it works.

    (I am new to MOBA so my play style is still a bit reckless, surely the death ratio can be even better with this build).

    Stolen Powers

    Cyborg\\\'s teleport is quite useful to assist teammates when defending allied turrets or, if a camera is placed there, to quickly take hold of the OC when it is time for.

    Both Shazam\\\'s and Doomsday\\\'s invulnerability are useful when retreating from battles, but Green Arrow\\\'s Surveillance Camera is useful If you go for armor and life optional items and plan to be more active capturing enemy turrets and the OC.

    Item order

    First, go directly for the Cosmic Belt (2): this will allow you to go directly to the Gotham Tower and defend it until your team reaches out to capture it. Finish your cosmic belt and go to the Blue Scrab (2) and the Fatality Energy Lance tier 2. With this build you should be entering a mid game quite safe.

    In mid game you have two possibilities: your team is going great and you want to do more damage or you are losing and you need to tank more.

    In both cases you should rush the atlantean royal seal with the Skill Harrier mod, this will give you both health and damage, plus slowing down your enemies that with your \\\'e\\\' is always awesome.

    Now if you are winning you will prefer to finish the Fatality Energy Lance and start with The Starheart. After The Starheart 1 you need to rush the cosmic staff and finally finish The Starheart. 

    If you are Losing, after building the atlantean royal seal you need to focus on Booster Gold Powe Suit.
    When you reach tier 2 you need to see if you are now surviving fine go for The Starheart. If damage is still wrecking you, go for suit of sorrows or rah\\\'s robe. 

    At this point you should be surviving anything and be able to farm enough for the Starheart but if you can’t, rush the cosmic staff and once you have that DMG boost build your way for the gold necessary for the Starheart, salvage your staff and build it.

    Modiffiers and Augments 

    I am still working this part. I am focusing obviously on Pwr Damage augments AND cooldown reduction it is a kickass combination and it is working well.
    The only Mod that is sure to be in the build is the Atlanteans Royal Seal\\\'s one. 

    Note that this is a Build to use only with good team communication, in most 1v1 you will be fine, and 1v2 if it is with assassins and other random, but if you go all in with lets say, Doomsday and Mech Superman you will have a painful time... with good skills and some luck you will have one kill and will be able to disengage with HUGE amounts of luck, you will kill both.. and instantly be killed by a random assassin passing by so in this cases try to escape and reach for backup. or recall. Nonetheless if you are defending a turret and you have good skills you will be able to defend the turret 1v3 easily.

    Well if you try it, have fun and leave your comments and feedback!!!

    Latest comments