Hi, I'm Bart Von Doom, and I've been beta testing that game from day one, somehow lost interest when they started repeated wipes of your heroes pool, but came back to discover the changes WB and Turbine made actually strenghtened the game and made it more interesting. I did enjoy playing the new training missions which grant you 5 free champions, and I'm really looking forward to ranked games being available.
Guides on my favourites champions will soon be available on Dawnbase.
If you read this, it surely means you like and play IC, so see you on the streets of Gotham chaps !
Top rated comments
Concerning your mod for the Rip Hunter's time pack, you say you're taking "Wayne Enhanced Rip Hunter’s Time Pack"
Now, there are actually 2 Wayne enhanced Rip Hunter's Time Pack mods, one is for +5% CDR at tier 3, and the other grants +10 attack damage at tier 3, and i was curious to know which one you actually take as both are good for NMR ?
Except that, very good and simple guide dude, so thumb's up for you :)
Thank you all, chaps :)
Dycer, I personally find Mega Rod very usefull on BB, for two reasons. 1) It helps you clear minion waves faster than your opponent, leaving you with more minions which truly help early game 2) The HP regen works on all champion, and BB being squishy, this grants him a bit of sustain, not to mention your farming is increase due to the Shockwave effect (if you master the art of last hitting with Shockwave) which often puts you in the lead in term of upgrading your build. Also, the move speed from lvl2 is highly beneficial to BB.
Concerning the attack penetration, early game you don't really need it with BB due to his high burst damage, with this build you can get the Claymore lvl2 very quickly, which gives you some attack penetration. And ultimately, BB is not one of those champions who needs high attack penetration as he does TRUE DAMAGE, what I feel a lot of people forget.
Love your guides Dycer, so thanks for commenting :) And keep on the good work, I think your GD guide is AWESOME !